Casting Realistic Shadows
In this tutorial I will teach you how to cast a realistic shadow that will top off your picture perfectly.

To start find a picture you would like to add a shadow too. For this tutorial I will be using this picture:

Now take your render layer and duplicate it by dragging it over the New Layer button. Now your layer’s palette should look like this:

Now take your copy layer go to Image > Adjustments > Hue/Saturation, or just press Ctrl- Hue. Then set the Lightness on -100. Now you picture should look like this:

Now go to Edit > Transform > Distort. And take the top middle dot and drag it down like so:

Now your shadow should look something like this:

So now we have our basic shadow. But it’s time to edit it to make it look realistic. Go to Filter > Blur > Gaussian Blur. Use these settings:

Now go to your layers palette and lower the opacity of your layer anywhere between 85% - 95%. Just see what looks best for you. I used 91%.
Now go to layers palette again and add a quick mask to your shadow layer. Then apply this gradient to it.

Now you have your gradient settings lined up so take your gradient click and drag it like this:

Now if you applied the gradient correctly you should have something like this:

And congratulations! You have finished my tutorial on how to cast a shadow! Now you can create shadows on anything. Enjoy!


July 15th, 2007 at 9:49 pm
your shadow position is not quite right…..i think the gun should be facing left in the shadow…
July 16th, 2007 at 4:22 am
Nice tut
July 16th, 2007 at 4:22 am
Haha, I love simple but effective methods like these they make my day. =)
July 16th, 2007 at 7:16 am
well.. first of all.. shadows should start under his boots.. not next to them.. second.. wrong direction of the shadow was choosen, if you consider where the light is shining from, therefore his gun should be not visible in the shadow.. if u only move his shadow under his boots.. and in direction of 11 o’clock would be much more “realistic”.. also softening of the shadow should be imho done by blur (from boots (–> min blur), to head (->more blur), not by gradient.. ;P
July 23rd, 2007 at 3:10 pm
yeah… shadow of weapon should not be visible. light coming from stright so how its possible? and left foot looking strange :/ but tutor is nice and creative…